The redundancy problem of sensor response in electronic noses is still remarkable due to the cross-selectivity of chemical gas sensors which can degrade the classification performance. In such situations, a more efficient multiple classifier system can be obtained in ra More
The redundancy problem of sensor response in electronic noses is still remarkable due to the cross-selectivity of chemical gas sensors which can degrade the classification performance. In such situations, a more efficient multiple classifier system can be obtained in random feature space rather than in the original one. Ensemble Feature Selection (EFS) methods assume that there is redundancy in the overall feature set and better performance can be achieved by choosing different subsets of input features for multiple classifiers. By combining these classifiers the higher recognition rate can be achieved. In this paper, we propose a feature subset selection method based on hierarchical clustering of transient features in order to enhance the classifier diversity and efficiency of learning algorithms. Our algorithm is tested on the UCI benchmark data sets and then used to design an odor recognition system. The experimental results of proposed method based on hierarchical clustering feature subset selection and multiple classifier system demonstrate the more efficient classification performance.
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Most of the time effective decisions in strategic situations such as competitive issues require a non-linear mapping between stimulus and response. Artificial neural networks can be an appropriate way for modeling and solving these kinds of problems. Prison Dilemma Game More
Most of the time effective decisions in strategic situations such as competitive issues require a non-linear mapping between stimulus and response. Artificial neural networks can be an appropriate way for modeling and solving these kinds of problems. Prison Dilemma Game is a well-known game that is proposed in game theory. This paper tries to describe how using neural network, the iterated prisoner’s dilemma game can be modeled and analyzed. To do this a Grossberg Counter-Propagation Neural Network (GCP-NN) has been designed to play this game. Results show the capability of this method in complete modeling game. The results present the efficiency of the new method in comparison with the two conventional methods: Tit For Tat (TFT) strategy and Perceptron modeled game.
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Quality of adaptive and collaborative learning systems is related to appropriate specifying learners and accuracy of separation learners in homogenous and heterogeneous groups. In the proposed method for learners grouping, researchers effort to improving basic clusterin More
Quality of adaptive and collaborative learning systems is related to appropriate specifying learners and accuracy of separation learners in homogenous and heterogeneous groups. In the proposed method for learners grouping, researchers effort to improving basic clustering methods by combination of them and improving methods. This work makes the complexity of grouping methods increased and quality of result’s groups decreased. In this paper, new method for selection appropriate clusters based on fuzzy theory is proposed. In this method, each cluster is defined as a fuzzy set and the corresponding clusters are determined. So the best cluster is selected among each corresponding clusters. The results of an empirical evaluation of the proposed method based on two criteria: “Davies-Bouldin” and “Purity and Gathering” indicate that this method has better performance than other clustering methods such as FCM, K-means, hybrid clustering method (HCM), evolutionary fuzzy clustering (EFC) and ART neural network.
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